Abstract
In this paper, we describe the design and implementation of a Kinect-based system for rehabilitation exercises monitoring and guidance. We choose to use the Unity framework to implement our system because it enables us to use virtual reality techniques to demonstrate detailed movements to the patient, and to facilitate examination of the quality and quantity of the patient sessions by the clinician. The avatar-based rendering of motion also preserves the privacy of the patients, which is essential for healthcare systems. The key contribution of our research is a rule-based approach to realtime exercise quality assessment and feedback. We developed a set of basic rule elements that can be used to express the correctness rules for common rehabilitation exercises.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the IEEE International Conference on Software Engineering and Service Sciences, ICSESS |
| Editors | M. Surendra Prasad Babu, Li Wenzheng, Eric Tsui |
| Place of Publication | usa |
| Publisher | IEEE Computer Society |
| Pages | 762-765 |
| Number of pages | 4 |
| ISBN (Electronic) | 9781479932788 |
| DOIs | |
| State | Published - Oct 21 2014 |
| Event | 2014 5th IEEE International Conference on Software Engineering and Service Science, ICSESS 2014 - Beijing, China Duration: Jun 27 2014 → Jun 29 2014 |
Conference
| Conference | 2014 5th IEEE International Conference on Software Engineering and Service Science, ICSESS 2014 |
|---|---|
| Country/Territory | China |
| City | Beijing |
| Period | 06/27/14 → 06/29/14 |
Keywords
- Depth Sensing
- Kinect
- Motion Analysis
- Realtime Feedback
- Virtual Reality
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