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A Kinect-based rehabilitation exercise monitoring and guidance system

  • Cleveland State University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

65 Scopus citations

Abstract

In this paper, we describe the design and implementation of a Kinect-based system for rehabilitation exercises monitoring and guidance. We choose to use the Unity framework to implement our system because it enables us to use virtual reality techniques to demonstrate detailed movements to the patient, and to facilitate examination of the quality and quantity of the patient sessions by the clinician. The avatar-based rendering of motion also preserves the privacy of the patients, which is essential for healthcare systems. The key contribution of our research is a rule-based approach to realtime exercise quality assessment and feedback. We developed a set of basic rule elements that can be used to express the correctness rules for common rehabilitation exercises.
Original languageEnglish
Title of host publicationProceedings of the IEEE International Conference on Software Engineering and Service Sciences, ICSESS
EditorsM. Surendra Prasad Babu, Li Wenzheng, Eric Tsui
Place of Publicationusa
PublisherIEEE Computer Society
Pages762-765
Number of pages4
ISBN (Electronic)9781479932788
DOIs
StatePublished - Oct 21 2014
Event2014 5th IEEE International Conference on Software Engineering and Service Science, ICSESS 2014 - Beijing, China
Duration: Jun 27 2014Jun 29 2014

Conference

Conference2014 5th IEEE International Conference on Software Engineering and Service Science, ICSESS 2014
Country/TerritoryChina
CityBeijing
Period06/27/1406/29/14

Keywords

  • Depth Sensing
  • Kinect
  • Motion Analysis
  • Realtime Feedback
  • Virtual Reality

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