Mapping the road to fun: Natural video game controllers, presence, and game enjoyment

  • Paul Skalski
  • , Ron Tamborini
  • , Ashleigh Shelton
  • , Michael Buncher
  • , Pete Lindmark

Research output: Contribution to journalArticlepeer-review

249 Scopus citations

Abstract

This investigation examines how video game interactivity can affect presence and game enjoyment. Interactivity in the form of natural mapping has been advocated as a possible contributor to presence experiences, yet few studies to date have investigated this potential. The present work formulates a preliminary typology of natural mapping and addresses how several types of mapping impact the experience of a video game, with the expectation that more natural mapping leads to increased spatial presence affecting enjoyment. Two studies were conducted. In the first study, 48 participants played a golfing video game using one of two controller types (Nintendo Wiimote or gamepad). In the second, 78 participants played a driving video game using an even more natural controller (steering wheel) or one of three other controller types. Participants then completed measures of perceived naturalness, presence, and enjoyment. Results of both studies were generally consistent with expectations. © The Author(s) 2011.
Original languageEnglish
Pages (from-to)224-242
Number of pages19
JournalNew Media and Society
Volume13
Issue number2
DOIs
StatePublished - Mar 1 2011

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