Abstract
This research investigates virtual reality presentation (VR), revealing its impact on users’ mental models and mindful decision-making. We identify two fundamental features of VR: interactive viewing and depth cues. Through the lens of mental model theory, we explore how these two features shape users’ mental models and subsequently influence their mindfulness in decision-making. Two lab experiments were conducted to examine our research model. Study 1 examines interactive viewing and depth cues separately to assess their distinct impacts on the key components of users’ mental models—perceived control and acquired information. Study 2 employs an integrated VR presentation technology (i.e., Meta Quest 2) to explore the overall effect of VR presentations on users’ mental models and mindful decision-making. Results largely support our hypotheses. This research highlights the unique effects of VR presentation and its features, emphasizing enhanced user control and information acquisition in fostering high-quality mental models that increase mindfulness in users’ decisions in the online environment. These findings have significant implications for both research and practice of VR presentations.
| Original language | English |
|---|---|
| Article number | 2 |
| Pages (from-to) | 1166-1196 |
| Number of pages | 31 |
| Journal | Journal of the Association for Information Systems |
| Volume | 26 |
| Issue number | 4 |
| DOIs | |
| State | Published - Jul 1 2025 |
Keywords
- Depth Cues
- Interactive Viewing
- Mental Model
- Mindful Decision-Making
- Mindfulness
- Perceived Control
- Virtual Reality
Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver